Release v2.4.1.203
May 28, 2024
![](https://meshlib.meshinspector.com/wp-content/uploads/2024/01/news_6.png)
Updates
General Enhancements
- Enhanced logging for 3DxWare driver loading and added support for new SpaceMouse Pro Wireless Bluetooth Edition.
- Enabled CUDA support for Visual Studio 2022 v17.10.
- Added support for loading and handling DICOM files in Wasm.
- Improved support for more color types in glTF files.
UI/UX Improvements
- New design and icons for the Plane widget buttons, Create Primitives tool, and Mesh Boolean tool.
- Added a button group for the search window and introduced a centering button icon.
- Improved text alignment in custom sliders and various UI updates.
- Enhanced responsiveness of the UI test engine and added new widgets for drag/slider operations.
Stability and Performance
- Fixed crashes and inconsistencies in point cloud sampling and addressed crashes related to grid sampling for simple point PC.
- Optimized the MultiwayICP methods for better performance and stability.
- Resolved hangs during stacktrace loading of Windows DLLs.
- Improved performance of the
positionVertsWithSpacing
function for faster convergence and corrected inverted triangles. - Fixed issues with opening colored meshes with duplicated vertices.
Registration and Alignment
- Introduced MultiwayAligningTransform for better solution stabilization and sparse matrix support.
- Enhanced the PointToPlaneAligningTransform and added a common
getAligningXf
function for ICP. - Implemented new Global Registration tool for high-quality alignment of multiple objects.
- Added more functions and options for MultiwayICP and exposed options for PointCloudTriangulation.
Mesh Operations
- Added support for per-triangle color maps in various tools such as Segment Mesh, Geodesic Path, Merge, Surface Distance, Pack, Components, and Smooth Boundary.
- Enhanced the Mesh Boolean tool with color highlighting for objects A and B.
- Improved handling of holes in the Fill Holes tool and optimized the
fixUndercuts
function to avoid unexpected holes in thin areas. - Exposed more mapping options in the Boolean result mapping and optimized the
extendAllHoles
function.
Point Cloud Enhancements
- Improved point cloud handling with new options for iterative sampling and added notifications for point cloud visual sampling.
- Added support for merging point colors and saving maximum rendering points after decreasing point count.
- Exposed the
PointCloud::pack
function in Python.
Save/Load Enhancements
- Improved support for loading from gltf/glb formats with more color options.
- Fixed build issues with disabled OpenVDB support and improved distribution scripts.
Experimental Features
- Unified experimental features and developer mode flag.
- Added a new flag for auto frame skipping in the UI test engine and introduced new auto-scrolling functionality.
Python Integration
- Added new functions for implicit MeshPart creation and exposed the
PointCloud::pack
function. - Improved Python integration with new features such as fusion, distance map computation with CUDA, and support for Linux Python 3.12.
Miscellaneous Fixes and Improvements
- Fixed various bugs related to object list drawing, context menus, and element hierarchy.
- Improved undo/redo support in selection widgets and added support for decorations in unit strings.
- Enhanced handling of null functors in the Surface Contours widget and improved radius scaling in the Surface Point Picker.
Learn more about the release on GitHub